This is an experimental code editor for maker boards - try it at https://maker.makecode.com.
This editor is meant for micro-controllers that are friendly to breadboarding. The editor is based on Microsoft MakeCode.
The local server lets you to run the editor and serve the documentation from your own computer.
- Install Node.js 8.9.4 or higher.
- Install Docker if you are going to edit any
.cpp
files. - Clone the pxt repository.
git clone https://github.com/microsoft/pxt
cd pxt
- Install the dependencies of
Microsoft/pxt
and build it
npm install
npm run build
cd ..
- Clone the
Microsoft/pxt-common-packages
repository
git clone https://github.com/microsoft/pxt-common-packages
cd pxt-common-packages
npm install
cd ..
- Clone the
Microsoft/pxt-maker
repository
git clone https://github.com/microsoft/pxt-maker
cd pxt-maker
- Install the PXT command line (add
sudo
for Mac/Linux shells).
npm install -g pxt
- Install the pxt-maker dependencies.
npm install
- Link pxt-maker back to base pxt repo (add
sudo
for Mac/Linux shells).
npm link ../pxt
npm link ../pxt-common-packages
Note the above command assumes the folder structure of
maker.makecode.com
|
----------------------------------
| | |
pxt pxt-common-packages pxt-maker
Run this command from inside pxt-maker to open a local web server
pxt serve
If the local server opens in the wrong browser, make sure to copy the URL containing the local token. Otherwise, the editor will not be able to load the projects.
If you need to modify the .cpp
files (and have installed yotta), enable yotta compilation using the --localbuild
flag:
pxt serve --localbuild
Make sure to pull changes from all repos regularly. More instructions are at https://github.com/microsoft/pxt#running-a-target-from-localhost
The pxt-maker target depends on several other repos. The main ones are:
- https://github.com/microsoft/pxt, the PXT framework
- https://github.com/microsoft/pxt-commmon-packages, common APIs accross various MakeCode editors
- https://github.com/lancaster-university/codal-core, CODAL core project
- https://github.com/lancaster-university/codal-mbed, mbed layer
- https://github.com/lancaster-university/codal-samd21, CODAL SAMD21 layer
- https://github.com/lancaster-university/codal-circuit-playground, Adafruit CPX layer
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
This project welcomes contributions and suggestions. Most contributions require you to agree to a Contributor License Agreement (CLA) declaring that you have the right to, and actually do, grant us the rights to use your contribution. For details, visit https://cla.microsoft.com.
When you submit a pull request, a CLA-bot will automatically determine whether you need to provide a CLA and decorate the PR appropriately (e.g., label, comment). Simply follow the instructions provided by the bot. You will only need to do this once across all repos using our CLA.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.