pedohorse / openmoonray-nix

nix flake for building dreamworks OpenMoonRay render

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This repo contains nix flake that builds openmoonray from this repo

However, dependency versions were updated compared to official description, everything seem to work still, however was not extensivelly tested.

this will link with glibc-2.37

Building

just nix build

NOTE: THIS IS A STANDALONE BUILD

meaning all the tools will work, such as moonray and hd_render (see source docs)

BUT

to make hydra delegate work with houdini - it has to be reconfigured to use houdini's own USD
which is pain

Examples

# first build it
nix build

# then use script provided to initialize shell environment
. ./result/scripts/setup.sh

# download some examples, rdla or usd
# to render rdla
moonray -in /some/file.rdla -out image.exr

# to render usd
hd_render -in /some/usd/file.usd -out image.exr

Notes:

I don't have NVidia cards, so this package does not contain options to build with Cuda+Optix YET.

Upgrade notes

Overall it seems like a bunch of dependencies may be updated to more modern versions without a need to change anything in openmoonray repo, however certain problems were discovered:

  • openimageio at some point introduced forward declarations of Vec and V3f in texture.h that make it incompatible with openmoonray's code as is. I think currently i've picked the lates openimageio release without that change
  • jsoncpp literally uses the oldest available release and cannot be updated because openmoonray code uses implicit cast from const iterator to non-const one, which was a bug in jsoncpp and was fixed in the very next release.
  • usd of version 23 was causing compilation errors too... do not quite remember the nature of those issues...

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nix flake for building dreamworks OpenMoonRay render


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