Patrick Doane's repositories

osdev

Hobby OS project for learning more about low-level hardware (GPUs, networking, USB)

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seed-alchemy

Frontend UI and Backend Server for Stable Diffusion models

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metal-zig

Low-overhead Zig interface for Metal

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imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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aftersun

Top-down 2D RPG

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Catch

A modern, C++-native, header-only, framework for unit-tests, TDD and BDD

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compel

A prompting enhancement library for transformers-type text embedding systems

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diffusers

🤗 Diffusers: State-of-the-art diffusion models for image and audio generation in PyTorch

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directx-sdk-samples

This repo contains C++ samples from the DirectX SDK updated to build using the Windows 8.x SDK or Windows 10 SDK

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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metal-cpp

Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

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zigmod

📦 A package manager for the Zig programming language.

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mach-core

window+input+GPU, truly cross-platform

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mach-dusk

Highly experimental, blazingly fast, lean & mean WebGPU implementation in Zig.

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mach-objc

Generated Objective-C bindings for Zig

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mach-objc-generator

Zig Objective-C binding generator

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pixi

Pixel art editor made with Zig.

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