Patrick Walton's repositories
offset-allocator
A port of Sebastian Aaltonen's `OffsetAllocator` to Rust
vscode-powerline
Powerline theme for the Visual Studio Code status bar
gltf-ibl-sampler-egui
An artist-friendly skybox generator wrapping the glTF IBL Sampler
bevy-baked-gi
A workflow for baked global illumination in the Bevy game engine
cxx-async-prototype
Asynchronous C++ interoperability for Rust
cxx-async-example
A minimal example server to demonstrate use of `cxx-async`
sample-tree
A macOS script to run sample(1) on a process and all its children
llvm-project
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.
bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
bevy_rapier
Official Rapier plugin for the Bevy game engine.
find-folly
Allows Rust `build.rs` scripts to easily locate the Folly library
gltf
A crate for loading glTF 2.0
glTF-IBL-Sampler
Sampler to create the glTF sample environments
loop-baker
Bakes the limit surface under Loop subdivision of a GLTF mesh
rust-bindgen
Automatically generates Rust FFI bindings to C (and some C++) libraries.
rust-staticlib-duplicate-symbols-test
Test case that reproduces a Rust linking design issue
rustc-demangle
Rust symbol demangling
rusty-editor
Scene editor for rg3d engine
space_editor
bevy prefab editor
vk2dfd
A tiny crate to convert Vulkan formats to Khronos Data Format Descriptors