Patrick Walton (pcwalton)

pcwalton

Geek Repo

Location:San Francisco, CA

Home Page:http://pcwalton.github.io/

Github PK Tool:Github PK Tool

Patrick Walton's repositories

offset-allocator

A port of Sebastian Aaltonen's `OffsetAllocator` to Rust

Language:RustLicense:MITStargazers:361Issues:1Issues:3

cxx-async

Simple interoperability between C++ coroutines and asynchronous Rust

Language:RustLicense:Apache-2.0Stargazers:211Issues:7Issues:2

vscode-powerline

Powerline theme for the Visual Studio Code status bar

Language:CSSLicense:MITStargazers:62Issues:5Issues:7

mp4v2

MP4v2 Library: This library provides functions to read, create, and modify mp4 files

Language:C++License:NOASSERTIONStargazers:55Issues:7Issues:7

gltf-ibl-sampler-egui

An artist-friendly skybox generator wrapping the glTF IBL Sampler

Language:C++License:Apache-2.0Stargazers:23Issues:2Issues:3

bevy-baked-gi

A workflow for baked global illumination in the Bevy game engine

Language:C#License:Apache-2.0Stargazers:13Issues:2Issues:0

cxx-async-prototype

Asynchronous C++ interoperability for Rust

Language:C++Stargazers:10Issues:4Issues:0

cxx-async-example

A minimal example server to demonstrate use of `cxx-async`

Language:C++License:NOASSERTIONStargazers:8Issues:3Issues:1

fast-itoa

Experimental SIMD integer-to-string conversion

Language:RustStargazers:7Issues:2Issues:0
Language:JavaScriptLicense:MITStargazers:2Issues:3Issues:3

sample-tree

A macOS script to run sample(1) on a process and all its children

Language:RustLicense:NOASSERTIONStargazers:2Issues:2Issues:0

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:NOASSERTIONStargazers:1Issues:2Issues:0

llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. Note: the repository does not accept github pull requests at this moment. Please submit your patches at http://reviews.llvm.org.

License:NOASSERTIONStargazers:1Issues:2Issues:0

rust

A work-in-progress programming language; not yet suitable for users

Language:RustLicense:NOASSERTIONStargazers:1Issues:4Issues:0

assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Language:C++License:NOASSERTIONStargazers:0Issues:2Issues:0

bevy_hanabi

🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.

License:NOASSERTIONStargazers:0Issues:0Issues:0
Language:RustLicense:NOASSERTIONStargazers:0Issues:0Issues:0

bevy_rapier

Official Rapier plugin for the Bevy game engine.

Language:RustLicense:Apache-2.0Stargazers:0Issues:2Issues:0

find-folly

Allows Rust `build.rs` scripts to easily locate the Folly library

Language:RustLicense:Apache-2.0Stargazers:0Issues:3Issues:0

gltf

A crate for loading glTF 2.0

License:Apache-2.0Stargazers:0Issues:0Issues:0

glTF-IBL-Sampler

Sampler to create the glTF sample environments

Language:C++License:Apache-2.0Stargazers:0Issues:1Issues:0

loop-baker

Bakes the limit surface under Loop subdivision of a GLTF mesh

Language:RustStargazers:0Issues:3Issues:0

rust-bindgen

Automatically generates Rust FFI bindings to C (and some C++) libraries.

Language:C++License:BSD-3-ClauseStargazers:0Issues:2Issues:0

rust-staticlib-duplicate-symbols-test

Test case that reproduces a Rust linking design issue

Language:ShellStargazers:0Issues:5Issues:0

rustc-demangle

Rust symbol demangling

Language:RustLicense:Apache-2.0Stargazers:0Issues:2Issues:0

rustfmt-1

Format Rust code

Language:RustLicense:Apache-2.0Stargazers:0Issues:2Issues:0

rusty-editor

Scene editor for rg3d engine

Language:RustLicense:MITStargazers:0Issues:2Issues:0

space_editor

bevy prefab editor

License:MITStargazers:0Issues:0Issues:0
Language:RustLicense:MITStargazers:0Issues:3Issues:0

vk2dfd

A tiny crate to convert Vulkan formats to Khronos Data Format Descriptors

Language:RustLicense:Apache-2.0Stargazers:0Issues:0Issues:0