Pete Brubaker (pbrubaker)

pbrubaker

Geek Repo

Company:Intel

Location:Oregon

Home Page:http://ispc.github.io

Twitter:@pbrubaker

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Pete Brubaker's starred repositories

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Language:C++License:BSD-2-ClauseStargazers:14663Issues:481Issues:1537

WebGL-Fluid-Simulation

Play with fluids in your browser (works even on mobile)

Language:JavaScriptLicense:MITStargazers:14457Issues:214Issues:76

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

gperftools

Main gperftools repository

Language:C++License:BSD-3-ClauseStargazers:8296Issues:364Issues:1307

raytracing.github.io

Main Web Site (Online Books)

Language:HTMLLicense:CC0-1.0Stargazers:8253Issues:89Issues:870

cppbestpractices

Collaborative Collection of C++ Best Practices. This online resource is part of Jason Turner's collection of C++ Best Practices resources. See README.md for more information.

GASDocumentation

My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.

Language:C++License:MITStargazers:4088Issues:131Issues:89

ImGuizmo

Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui

Language:C++License:MITStargazers:3052Issues:90Issues:203

pbrt-v4

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

Language:C++License:Apache-2.0Stargazers:2759Issues:67Issues:311

basis_universal

Basis Universal GPU Texture Codec

Language:C++License:Apache-2.0Stargazers:2624Issues:55Issues:244

cgltf

:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

quill

Asynchronous Low Latency C++ Logging Library

Language:C++License:MITStargazers:1145Issues:26Issues:248

linalg

linalg.h is a single header, public domain, short vector math library for C++

Language:C++License:UnlicenseStargazers:851Issues:30Issues:24

utest.h

🧪 single header unit testing framework for C and C++

Language:C++License:UnlicenseStargazers:796Issues:16Issues:44

optimization-manual

Contains the source code examples described in the "Intel® 64 and IA-32 Architectures Optimization Reference Manual"

Language:AssemblyLicense:0BSDStargazers:759Issues:42Issues:1

debug-draw

Immediate-mode, renderer agnostic, lightweight debug drawing API.

hlslpp

Math library using HLSL syntax with multiplatform SIMD support

Language:C++License:MITStargazers:494Issues:17Issues:73

Kaguya

D3D12 Rendering Engine

etx-tracer

Physically-based CPU and GPU ray-tracer

Language:C++License:MITStargazers:348Issues:16Issues:8

vectormath

Modified version of Sony's open sourced vector and matrix math library.

Language:C++License:NOASSERTIONStargazers:258Issues:13Issues:1

spherical_harmonics_playground

Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonics coefficients

tinygizmo

:triangular_ruler: An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC

Language:C++License:UnlicenseStargazers:41Issues:2Issues:0

cranberry_blog

A collection of primarily graphics programming focused blog posts.

Language:HLSLStargazers:33Issues:3Issues:0
Language:C++License:MITStargazers:30Issues:1Issues:0

texture-visualizer-fft

:telescope: FFT visualizer for images

Language:C++License:NOASSERTIONStargazers:23Issues:8Issues:0

SIMD-sorting-network

SIMD sorting network generator and very basic tester

Language:C++License:LGPL-2.1Stargazers:15Issues:2Issues:1

perforce-mini

A minimal Docker image to run Perforce without the hassle

LabVfx

LabVfx

Language:C++License:MITStargazers:3Issues:3Issues:0

Noice

Noise generator utility.

Language:LuaLicense:MITStargazers:1Issues:1Issues:0

SoftwareRenderer

Software rendering engine with PBR. Built from scratch on C++.

Language:C++License:MITStargazers:1Issues:1Issues:0