pavelkang / bombman

A HTML5 game bombman

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#98-232 Term Project Fast drag and drop Random Walk out In safe zone Clear out (40 in one safe zone, clear the zone and add points)

Game Bomb Scene Safezone

Nov. 6

  1. draw screen (gray background, red black safezones), console.log dimensions (Andrew)
  2. random walk + drag drop (Kai)

Nov. 27 Here is a list of things I think we need to do in the future. We have the structure set up already most of them shouldn't take more than 10 minutes to finish.

  1. Add points when bomb is in safezone
  2. Collision between bombs and boundaries (this one can take more time) - partially implemented, bug - sometimes bombs get through anyway. should be a simple fix.
  3. Mechanism to produce bombs (the frequency at which we produce the bombs should increase as the player gets higher score. should also randomly decide whether they come from the top or bottom)
  4. game over scene
  5. game start scene
  6. GRAPHICS and SOUND
  7. try bomb walk with animation

Tasks (12/1):

  • detect game ends (IN_GAME keyword)
  • Add points (when game ends)
  • Create bombs based on a global variable that determines how frequently we should add bombs
  • Create different colors for bombs, and initial position
  • Check if bombs are in correct safezone
  • If bombs in a safezone go over some threshold, clear the bombs in there

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A HTML5 game bombman


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