Paul Bernitz's starred repositories
pocketbase
Open Source realtime backend in 1 file
bevy_light_2d
General purpose 2D lighting for the Bevy game engine.
bevy-persistent
A Bevy helper to easily manage resources that need to persist across game sessions.
bevy_mod_scripting
Bevy Scripting Plugin
bevy_camera_shake
A plugin for the Bevy game engine that adds camera shake to cameras.
bevy-diagnostics-explorer
Bevy Plugin allowing to visualize diagnostics (tracing spans) in VSCode
bevy_common_assets
Collection of generic asset loaders for common file formats
bevy_particle_systems
A native and WASM compatible Particle System implementation for Bevy
bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
bevy_mod_aseprite
A plugin for using Aseprite animations in Bevy
NeoSolarized.nvim
NeoSolarized colorscheme for NeoVim with full transparency
bevy-magic-light-2d
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
bevy-fast-tilemap
Lightning fast tilemaps for bevy.
vue3-boilerplate
Quick boilerplate for your next project, containing - Vite, Vuex, Vue Router & Tailwind CSS. This was created as part of my tutorial series.
bevy_tweening
Tweening animation plugin for the Bevy game engine.
console_engine
A simple terminal framework to draw things and manage user input
bevy_fps_controller
Source engine inspired Bevy FPS controller plugin
bevy_simple_tilemap
Refreshingly simple tilemap implementation for Bevy Engine.
bevy_mod_ui_texture_atlas_image
bevy plugin for displaying images from a texture atlas in the bevy UI