paulguerrero / pcpnet

Pytorch implementation of PCPNet

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Generate the mesh or pointcloud

belal-ibrahim opened this issue · comments

I have trained my data and i got the normals and curvatures files,but i don't know how to generate the mesh or texture scene! any recommendations?

In the paper we used Poisson reconstruction with the generated normals to reconstruct a surface, more specifically we used the implementation on this webpage:
http://www.cs.jhu.edu/~misha/Code/PoissonRecon/Version13.00/

But there is also a CGAL implementation if you prefer:
https://doc.cgal.org/latest/Poisson_surface_reconstruction_3/index.html

Hope that helps!

Thanks it's really helpful

Would you mind to share the details steps how we could generate the ground truth normal from point cloud?
I have tried to use CloudCompare to calculate the normal, but it doesn't look right.