Piper Thunstrom's repositories
pursuedpybear
A python game engine.
game-wrath-jam
A game jam game, theme: Wrath
adventofcode2021
A repository for my Advent of Code solutions 2021
game-mechamon
What if Custom Robot Fighting and Pokemon style monster/robot collection.
game-survival-remake
A remake of my first game in ppb.
game-world-championship
Design notes for a customizable card game.
python-raytrace
A ray tracing renderer in Python
beeware-briefcase
Tools to support converting a Python project into a standalone native application.
coulomb-ssg
A static site generation.
game-demo-ppb-platformer
A simple platformer in ppb
game-endless-battle
A small rogue-like shooter with randomized weapon archtypes and perks.
game-tabletop-hero-shooter
A power based tabletop game to simulate team based power shooters.
game-time-tricks
A proof of concept exploring time manipulation in ppb.
godot-docs
Godot Engine official documentation
personal-site
New home for my personal website.
Pomodouroboros
Pomodoro timer that acknowledges the inexorable, infinite passage of time
ppb-core
The core libraries and utilities of PursuedPyBear.
ppb-input-manager
A subsystem for managing user input in ppb.
ppb-sdl2
The SDL integration systems for ppb.
python-in-edu
website for educational python resources
splash-pathunstrom
A splash screen for Piper Thunstrom's ppb video games.
talk-moving-boxes
A talk about game design for the uninitiated.
tutorial-ppb-brick-breaker
A tutorial teaching the building blocks of ppb.
webgl-noise
GLSL procedural noise functions compatible with WebGL
website-2016
Personal Website
zombiesample
:3 mah project