parhelia512's repositories
Akhenaten
An open source re-implementation of Pharaoh (1999) in the Julius/Augustus engine
Alchemy
Alchemy is a library that provides attribute-based Inspector extensions for Unity. Adds attributes that provide powerful inspector extensions and a source generator that extends Unity's serialization.
ArcGameEngine
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.
bindbc-raylib3
A dynamic and static D binding to the raylib library
Bindgen.NET
Generate C# bindings from C headers
Cataclysm-DDA
Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
Chet
C Header Translator for Delphi
Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
DotFastLZ
DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for C#, Unity3D
ET
Unity3D Client And C# Server Framework
Fanty
Fanty 2D Game Engine
Frank.GameEngine
A game engine that is decoupled from the graphics
Glory
Glory is a modular Game Engine currently in development.
godotdec
An unpacker for Godot Engine package files (.pck)
GodotSharp.SourceGenerators
C# source generators for the Godot Game Engine
Links-Awakening-DX-HD
Unaffiliated fork off https://linksawakeningdxhd.itch.io/links-awakening-dx-hd
Mindustry
The automation tower defense RTS
nekoray-win7
Qt based cross-platform GUI proxy configuration manager (backend: v2ray / sing-box)
November-Pirates
A game made for November 2023's One Game a Month Jam. Made with Raylib-CsLo, ArchECS, and love
Nuake
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Pascal-Sonic
Sonic game made using Object Pascal programming language
Prowl
An Open Source C# MIT-license Game Engine heavily inspired by Unity with a Dear ImGUI Editor.
Ray4Laz
A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
raylib-beef
Autogenerated Beef bindings for raylib
Sedulous
The Sedulous Framework is a .NET game development framework written in C#.
Sparkle
A fast, Cross-platform .NET 8 C# 12 game engine.
swig
SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
Taylor
A simple game engine built using raylib and mruby
VampireSurvivorsClone
A Vampire Survivors inspired mobile game built from scratch in Unity