papielguapo / mzm

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Metroid - Zero Mission Decomp

This is a work in progress decompilation of Metroid - Zero Mission.

2666/2721 functions decompiled (97.98%, 55 left)

0x35b9ac/0x76b014 bytes of data not in blobs (45.27%, 0x40f668 left)

Progress can be seen here : https://docs.google.com/spreadsheets/d/1X8XarD5evY8ZI7r_GQqh1pYmdVMbBcINYfRBUlogmKY/edit#gid=0

This decomp is not shiftable, don't use it as a base to work on anything

This produces the following ROMs:

  • mzm_us.gba: sha1: 5de8536afe1f0078ee6fe1089f890e8c7aa0a6e8

Discords:

Dependencies

  • agbcc
  • binutils-arm-none-eabi
  • mzm_us_baserom.gba (sha1: 5de8536afe1f0078ee6fe1089f890e8c7aa0a6e8)
  • python3
  • g++

Setup

  • WINDOWS ONLY : Install and setup WSL
  • Install the dependencies (an apt update might be necessary for binutils)
  • Build agbcc (run ./build.sh)
  • Add agbcc to your path (export PATH="agbcc path:$PATH")
  • Build preproc (run make in tools/preproc)

Build

  • Run make clean if necessary
  • Run the extractor.py script in tools (python3 tools/extractor.py) if necessary
  • Run make (using the -j option is recommended to speed up the process)

About


Languages

Language:C 76.3%Language:Assembly 23.1%Language:C++ 0.5%Language:Python 0.1%Language:Makefile 0.0%Language:Dockerfile 0.0%