Pahdo Labs's repositories
network_synchronizer
Godot 3.x and 4.0 module to create complex multiplayer game easily. It uses Prediction & Rewinding networking model.
react-godot
A React Component to asynchronously load the Godot Engine and bootstrap a .pck
blender_vertex_color_master
Blender addon for working more precisely with vertex colours.
Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
fmod-for-godot-35
FMOD Integration for the Godot Engine, ported as a 3.5 module
godot
Godot Engine – Multi-platform 2D and 3D game engine
godot-mono-builds
Mono build scripts for Godot
godot_tracy
The C++ and GDScript profiler for GodotEngine games
GodotSteam
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
modal-examples
Examples of programs built using Modal
FishNet
FishNet: Unity Networking Evolved.
kube-prometheus
Use Prometheus to monitor Kubernetes and applications running on Kubernetes