pablode / gatling

Hydra-enabled GPU path tracer that supports MaterialX and MDL

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Could you, please, share usd scene with Ford Mustang?

jswark opened this issue · comments

Could you, please, share usd scene with Ford Mustang?

Hi @jswark,

I'm unsure whether I'm allowed to redistribute the model since I got it from https://wirewheelsclub.com/.

So here's how I modified it: I opened it in Blender with AMD's Hydra plugin and manually assigned materials. The MaterialX project ships some example materials that can be used, for instance chrome, glass and car paint. The colors can be obtained from the example renders. Alternatively, there are some manually authored color values here: https://github.com/knightcrawler25/GLSL-PathTracer

Maybe my just open-sourced glTF->USD+MaterialX converter can help you too?

Hi, @pablode! Thank you a lot for sharing your advice with me, it is very helpful for my studying! I'll try to follow it.

You're welcome! 🙂

If you're interested in USD and MaterialX, you should also check out the ASWF slack for the latest news or for questions: https://slack.aswf.io/