Pablo Delgado (pablode)

pablode

Geek Repo

Location:Germany

Home Page:pablode.com

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Pablo Delgado's repositories

gatling

Hydra-enabled GPU path tracer that supports MaterialX and MDL

Language:C++License:GPL-3.0Stargazers:281Issues:10Issues:11

guc

glTF to USD converter with MaterialX support

Language:C++License:Apache-2.0Stargazers:105Issues:8Issues:26

usd-assets

Small collection of USD assets

flut

OpenGL SPH fluid simulation and rendering

Language:C++License:GPL-3.0Stargazers:25Issues:3Issues:0

guc-tests

guc's test suite

Language:ShellLicense:Apache-2.0Stargazers:6Issues:2Issues:2

ImGuiHydraEditor

ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.

Language:C++Stargazers:3Issues:2Issues:0

usd-wg-assets

USD Working Group assets

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USD

Universal Scene Description

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Anki-Android

AnkiDroid: Anki on Android

Language:JavaLicense:GPL-3.0Stargazers:0Issues:2Issues:0

asset-explorer

Asset explorer built with Needle Engine and SvelteKit

Language:TypeScriptLicense:MITStargazers:0Issues:0Issues:0

c-blosc2

A fast, compressed, persistent binary data store library for C.

Language:CLicense:NOASSERTIONStargazers:0Issues:1Issues:0

libjpeg-turbo

Main libjpeg-turbo repository

Language:CLicense:NOASSERTIONStargazers:0Issues:1Issues:0
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glslang

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0

glTF-Project-Explorer

Tool to provide a filterable registry of glTF community projects.

License:Apache-2.0Stargazers:0Issues:0Issues:0

materialistic

A material-design Hacker News Android reader

Language:JavaLicense:Apache-2.0Stargazers:0Issues:3Issues:0

MaterialX

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

Language:C++License:Apache-2.0Stargazers:0Issues:1Issues:0

MDL-SDK

NVIDIA Material Definition Language SDK

Language:C++License:NOASSERTIONStargazers:0Issues:1Issues:0
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OpenGL-Registry

OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry

Language:CStargazers:0Issues:3Issues:0

QuiltiX

QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets

Language:PythonLicense:Apache-2.0Stargazers:0Issues:1Issues:0
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shaderc

A collection of tools, libraries, and tests for Vulkan shader compilation.

Language:C++License:Apache-2.0Stargazers:0Issues:1Issues:0

slang

Making it easier to work with shaders

Language:C++License:MITStargazers:0Issues:2Issues:0

SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.

Language:CLicense:Apache-2.0Stargazers:0Issues:1Issues:0

standard-surface

White paper describing the Autodesk Standard Surface shader.

Language:CSSLicense:Apache-2.0Stargazers:0Issues:1Issues:0

usd-mar

A configurable multi-purpose USD Asset Resolver

License:MITStargazers:0Issues:0Issues:0

vulkano

Safe and rich Rust wrapper around the Vulkan API

Language:RustLicense:Apache-2.0Stargazers:0Issues:3Issues:0

VulkanTutorial

Tutorial for the Vulkan graphics and compute API

Language:C++Stargazers:0Issues:2Issues:0