p2or / blender-vfxtoolbox

various helper for vfx tasks

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VFX Toolbox

The development of VFX Toolbox started during the production of the short film senseless. The goal is to develop a solid environment to organize and reconstruct vfx shots.

vfx toolbox

Table of Contents

Installation

  1. Go to User Preferences/Addons
  2. Click Install from File
  3. Activate the Addon via VFX category

Documentation

Freeze Selection

Disables the viewport selection of current objects.

Unfreeze All

Enables viewport selection of all objects in scene.

Scene Building

Add Parent

Creates a new empty parent for the selection. It also disables the viewport selection of the new children.

Clear Parent

Releases all children of the parent, apply their transformations and enables viewport selection.

Select Children

Finds all children of a parent and makes them selectable.

Seek & Destroy

Find Object Sequence

Selects all objects in the scene by the given search string (case sensitive).

  • cube selects cube_001, cube.002, cube003
  • cube_ selects cube_001 but not cube.002 or cube003

Rename Selection

Renames selection as object sequence. The format can be determined by the number of hash signs.

  • name_### returns name_001, name_002 ...
  • name_#### returns name_0001, name_0002 ...

Select Cameras & Empties

Selects all cameras and empties in scene.

Select all Empties in Scene

Selects all objects from by type camera and empty.

Empties in Selection

Selects all empties in current selection.

Reconstruction

Connect 2 Empties

Creates a new polyline (connected vertices) by the positions of the selected empties.

Pointcloud from Empties

Creates a pointcloud by the positions of the selected empties.

Empties from Vertices (Editmode)

Creates empties by the position of selected vertices.

Empty in Center of Selection (Editmode)

Creates an empty in the center position of the selected vertices.

Empty Appearance

Update Size

Sets the size of selected empties.

Plain, Sphere etc.

Changes the appearence of the selected empties to choosen type.

Animation from Ascii File (Ascii tables)

Build Empty

Imports ascii animation data from other packages and creates a new empty with the data.

Apply to Selection

Applies the data to the selected objects.

Supported Object Properties

  • Location, Rotation, Scale for all Objects
  • Energy & Color for Lamps
  • Focal Length & Focus Distance for Cameras

Options

  • Change columns of Ascii Table
  • Shift timeline starting point
  • Offset animation keys
  • Multiply all values
  • Add values

Authors

Thanks

  • David Wiesner
  • Sebastian König

About

various helper for vfx tasks


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Language:Python 100.0%