p2635 / cypress-10-fundamentals

This course documents my work for the course 'Cypress Version 10: Fundamentals' created by Blazemeter University. Product under test: Sudoku game created by Amith Raravi: https://github.com/raravi/sudoku.

Home Page:https://www.blazemeter.com/university

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Cypress Version 10: Fundamentals

CI

A clip of me trying stuff out:

cypress10.mov

This course was created by Blazemeter University. I stumbled upon this course when browsing resources to learn and practise Cypress.

  • Instructor: Gleb Bahmutov, Ph.D.
  • Course Format:
    • Textual and video learning components
    • Six knowledge checks
    • Exam (requires score of 80% or higher).
  • Product under test: React Sudoku game created by Amith Raravi (repo and live game demo)

Course content:

  • Set up Cypress and debug web apps, using capabilities such as time travel and real-time reload
  • Controlling the page clock
  • Network stubbing
  • Screenshots of test failures
  • Best practices for working with Cypress

Full course breakdown

  • Setup: install cypress for a project (--save-dev)
  • E2E testing intro: check for h1 and h2 text with contains
  • Sudoku timer feature: configure timeout for a command, js for loop used in a test
  • Sudoku hint feature: .should(), .not, .each, .click
  • Sudoku play modes: alias, length, select, get by multiple classes
  • Clock: clock(), tick()
  • Optimizing sudoku app start using start-server-and-test
  • Continuous integration: GitHub Actions
  • Deterministic tests: fixtures and modifying app code
  • Component testing: imports, cy.mount and change viewport height/width
  • Stub: cy.stub(), 'have.been.calledOnce', alias with HTML
  • Mount: cy.mount in the context of a React object
  • Viewport: cypress.config, log event args, assert value should equal
  • Screenshot: cy.screenshot, checking to see if input is 'checked'
  • Overlay: check the 'You solved it!' overlay
  • CI and component testing: adding component tests to GitHub actions
  • Top-level component: testing the Game component
  • Context provider: controlling data and using stubs (STUCK HERE, DNF for now due to insufficient knowledge on React and js/ts/jsx/tsx). Moving on to get a solid grounding in js in another project
  • Timer component testing
  • Refactoring
  • Test-driven development
  • Intercept configuration
  • Network call
  • Watch-and-reload plugin
  • Wrap-up
  • Exam

Total estimated duration (course videos): 2 hours 15 minutes

About

This course documents my work for the course 'Cypress Version 10: Fundamentals' created by Blazemeter University. Product under test: Sudoku game created by Amith Raravi: https://github.com/raravi/sudoku.

https://www.blazemeter.com/university

License:MIT License


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Language:TypeScript 53.3%Language:JavaScript 32.6%Language:CSS 12.5%Language:HTML 1.6%