Paul Brain's repositories
assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Cauldron-Media
A selection of media files needed by the Cauldron SDK samples
cmft
Cross-platform open-source command-line cubemap filtering tool.
DirectXMath
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DirectXTK12
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
glm
OpenGL Mathematics (GLM)
glTF-SDK
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
glTFSample
A simple demo to show off the capabilities of the Cauldron framework
GTS-GamesTaskScheduler
A task scheduling framework designed for the needs of game developers.
mimalloc
mimalloc is a compact general purpose allocator with excellent performance.
oniguruma
regular expression library
pugixml
Light-weight, simple and fast XML parser for C++ with XPath support
SearchableNavbar
Visual Studio Navigation Bar that can be searched
SFML
Simple and Fast Multimedia Library
SHADERed
Lightweight, cross-platform & full-featured desktop IDE for HLSL and GLSL shaders
slang-vs-extension
The official Visual Studio extension for Slang.
tracy
C++ frame profiler
volk
Meta loader for Vulkan API
Vulkan-glTF-PBR
Physical based rendering with Vulkan using glTF 2.0 models
VulkanCapsViewer
Vulkan hardware capability viewer
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
VulkanTutorial
Tutorial for the Vulkan graphics and compute API
WickedEngine
3D engine with modern graphics