ozzr / godot-extras

My collection of various plugins, modules, or patches for Godot

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

godot-extras

My collection of various plugins, modules, or patches for Godot.

Everything is licensed under MIT.

LOD in C++

A LOD system that can be applied directly to any Spatial. There are also more specialized variants for Lights, GIProbes, and MultiMeshInstances.

4 GIProbe blending patch

A minor (only tested on my system, not sure if there will be problems on others!) that allows 4 GIProbes (up from 2) to affect and blend on a single object. This is important for the GIProbe LOD. It also compensates non-interior environment lighting if you're lowering/the GIProbe doesn't cover an object fully. Normally, the areas not covered by the GIProbe (or if you lower energy) aren't affected by ambient/environment lighting at all (think enabling the "Interior" option).

Vertex/Terrain shader

A shader that was originally intended for terrains, but can be applied to any mesh to add material mixing, detail, and more.

About

My collection of various plugins, modules, or patches for Godot


Languages

Language:C++ 54.6%Language:GLSL 39.6%Language:GDScript 5.1%Language:GAP 0.7%