Giters
ozonexo3
/
FAForeverMapEditor
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Stargazers:
46
Watchers:
8
Issues:
141
Forks:
19
ozonexo3/FAForeverMapEditor Issues
Hi All, i really hope someone can help!
Updated
a year ago
Bug with load units BP
Closed
a year ago
Comments count
2
Texts do not draw
Updated
a year ago
Comments count
2
Cannot Finish Loading Unit List
Updated
a year ago
"Play Map" function results in crash
Updated
2 years ago
UI scale slider
Closed
2 years ago
Comments count
1
Remove or adapt FAF Map upload OAuth login
Updated
3 years ago
Campaign map editing issue
Updated
3 years ago
Sort chains after save map and close map editor
Updated
3 years ago
Comments count
1
Offset selection drag box when using UI scaling
Updated
3 years ago
Unit names are sometimes lost upon opening map
Updated
3 years ago
Maps Working oddly in Supreme Commander: FA Vanilla
Closed
3 years ago
Comments count
2
Reload map folder decals and assets when loading map
Updated
3 years ago
Units/Structures: Use in game ARMY colors
Updated
3 years ago
Add dropdown with predefined values for Weather Definition
Updated
3 years ago
Make the editor copy all files and adjust file paths in the script when creating new version
Closed
3 years ago
Comments count
1
Suggestion: Desert dune brush
Closed
3 years ago
Comments count
1
Loading / Placing Units
Closed
3 years ago
Comments count
1
add Z_textures.scd and Z_units.scd to the asset loader for the editor
Closed
4 years ago
Comments count
1
Add that paths in scmap file can be edited
Updated
4 years ago
Improve visibility of selected T1 units/structures
Updated
4 years ago
add relevant in game radius to ARMY_X marker
Closed
4 years ago
Comments count
1
Add UI scaling
Closed
4 years ago
Comments count
1
Units > Groups: auto select units in a group
Closed
4 years ago
Comments count
1
Marker: improve description of "too close to the edge!" warning
Closed
4 years ago
Comments count
1
display unit icons like the GPG editor
Closed
4 years ago
Comments count
1
add more buttons to Markers > Layers for de-/select
Closed
4 years ago
Comments count
1
Improve Unit Browser search
Closed
4 years ago
Comments count
1
Symmetry not applied to Terrain Type and Adaptive Marker
Closed
4 years ago
Comments count
1
Improve Terrain>Type usage: Add dependency or import/export
Closed
4 years ago
Comments count
1
Set loaded map version (v56 or v60)
Closed
4 years ago
Comments count
3
Changing unit names inside the editor doesnt save to the save.lua
Closed
4 years ago
Comments count
1
editor crashes or pastes a unit when pasting text into unit group names - same deal with markers
Closed
4 years ago
Comments count
1
Save as: Fix lua file path
Closed
4 years ago
Comments count
1
Can't figure out how to import valid heightmaps in either .raw or .bmp files without using Photoshop
Closed
4 years ago
Comments count
5
decals are not rendered to map preview
Closed
4 years ago
Comments count
2
improve/separate map information (scenario.lua)
Closed
4 years ago
Comments count
4
Suggestion: Rotate Height brush
Closed
4 years ago
Comments count
1
add copy & paste
Closed
4 years ago
Comments count
2
Unit IDs are saved in upper case
Closed
4 years ago
Comments count
1
Added/removed mass markers are not stored in Scenario.MasterChain
Closed
4 years ago
Comments count
2
Crash! (Exception)
Closed
4 years ago
Comments count
4
Can the brush size be made larger than 256?
Closed
5 years ago
Comments count
1
Remove Map Upload Through Editor
Closed
5 years ago
Comments count
1
difference in marker naming
Closed
5 years ago
Comments count
3
is this still being worked on?
Closed
5 years ago
Comments count
8
Units > Groups: display units in a group
Updated
5 years ago
Unity error on initial loading
Closed
5 years ago
Comments count
1
Make a map upload option
Closed
5 years ago
Props on new editor not working
Closed
6 years ago
Comments count
1
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