Purchase weapon through command and menu with customizable config for gun command. And completely replacement for ZMarket on Zombie:Reloaded
*I'm no longer working on 'Dev' branch. So check out Stable branch*
- Restrict Option Including Weapon Type.
- Allowing Player to save their own loadout.
- Allowing Customize more than 1 command for each gun.
- Toggleable Auto-Rebuy on Spawn.
- Hook the normal buy option in buyzone.
- Allowing Customize more than 1 command for menu.
- Maximum Purchase for each weapon.
- Multi Price on Second Purchase for each weapon.
- Cooldown purchase for each weapon or Global cooldown for all weapon (NEW)
- Toggleable for free purchase on spawn (NEW)
- By Pass mode for completely ignore Restriction, Purchase Count, Price and Purchase Cooldown (NEW)
// Only allow to purchase on buyzone only
// -
// Default: "0.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_gunmenu_buyzoneonly "0.0"
// Specific command for open menu command
// -
// Default: "sm_gun"
sm_gunmenu_command "sm_gun,sm_guns,sm_zmarket,sm_zbuy"
// Also apply purchase method to player purchase with default buy menu from buyzone
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_gunmenu_hookbuyzone "1.0"
// Prefix for plugin
// -
// Default: "[ZBuy]"
sm_gunmenu_prefix "[ZBuy]"
// Specify the path of config file for gun menu
// -
// Default: "configs/gun_menu.txt"
sm_gunmenu_configpath "configs/gun_menu.txt"
// 0 = Disabled | 1 = Global Cooldown | 2 = Inviduals Cooldown
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "2.000000"
sm_gunmenu_cooldown_mode "1.0"
// Free purchase on spawn
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_gunmenu_free_onspawn "1.0"
// Length of Global Cooldown in seconds
// -
// Default: "5.0"
// Minimum: "0.000000"
sm_gunmenu_global_cooldown "5.0"
"weapons"
{
"Glock" // Weapon Name
{
"entity" "weapon_glock" // Entity
"type" "Pistol" // Weapon Type
"price" "200" // Price
"multiprice" "1.0" // Put this greater than 1.0 will make second purchase cost more. (cost: Original_Price * MultiPrice) Set this below than 1.0, it will not work at all.
"slot" "1" // Weapon Slot [0 = Primary, 1 = Secondary, 2 = Melee, 3 = Grenade, 4 = Kevlar]
"command" "sm_glock" // Command for Purchase this specific weapon
"restrict" "0" // Restrict This gun or not
"maxpurchase" "0" // Maximum purchase in that round (0: No Maximum)
"cooldown" "0.0" // Cooldown after you purchase this weapon (0.0 = No cooldown)
}
}