A modified UI for the Nitro React client from Billsonnn. Installation process is the same as for setting up the normal client.
We recommend you to use the main-branch because thats the one that probably will be most stable.
Dev branch will be more updated but their will be risk for bugs, if you find any issues within the dev-branch please report them here on the Git.
If you ever see a branch with the name "bug-fixes" or something similar do not use it on your hotel because that is only a branch for developers, that branch is when we pull all the updates from original Nitro V2 and there might be issues that needs to be fixed first before its ready to use.
Please join our Discord so that you are always being up-to-date with info here.
Feel free to help out and contribute to make this UI replicate flash as much as possible, would be fun if the community could help out to make this UI great!
Thanks to everyone that has helped out contributing to this UI:
- Robbis
- Live
- Laynester
- Dennis
- Object
Prerequisites:
- Git
- NodeJS >= 18
- If using NodeJS < 18 remove
--openssl-legacy-provider
from the package.json scripts
- If using NodeJS < 18 remove
- Yarn
npm i yarn -g
Installation:
- First you should open terminal and navigate to the folder where you want to clone Nitro
- Clone Nitro
git clone https://github.com/robbis95/nitro-react-flashUI.git
- Install the dependencies
yarn install
- This may take some time, please be patient
- Rename a few files
- Rename
public/renderer-config.json.example
topublic/renderer-config.json
- Rename
public/ui-config.json.example
topublic/ui-config.json
- Rename
- Set your links
- Open
public/renderer-config.json
- Update
socket.url, asset.url, image.library.url, & hof.furni.url
- Update
- Open
public/ui-config.json
- Update
camera.url, thumbnails.url, url.prefix, habbopages.url
- Update
- You can override any variable by passing it to
NitroConfig
in the index.html
- Open
Usage:
- To use Nitro you need
.nitro
assets generated, see nitro-converter for instructions - See Morningstar Websockets for instructions on configuring websockets on your server
Development:
Run Nitro in development mode when you are editing the files, this way you can see the changes in your browser instantly
yarn start
Production:
To build a production version of Nitro just run the following command
yarn build:prod
- A
build
folder will be generated, these are the files that must be uploaded to your webserver - Consult your CMS documentation for compatibility with Nitro and how to add the production files