Panagiotis David's starred repositories
runtimelab
This repo is for experimentation and exploring new ideas that may or may not make it into the main dotnet/runtime repo.
soft-serve
The mighty, self-hostable Git server for the command lineš¦
UnityCPPClassDLLExample
:bulb: Example exporting CPP class as DLL and importing in Unity C# as native plugin
luacluster
MMO game server: Unity includes a 10,000 Player scene
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityToonShader
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
BlenderGIS
Blender addons to make the bridge between Blender and geographic data
core-php-admin-panel
An Admin panel written in core php with CRUD, filters and pagination.
StarAdmin-Free-Laravel-Admin-Template
Laravel version of Star Admin Free
Star-System-Procedural-Generator
Proceduraly generate a star system from a seed
NetCoreServer
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
LiteNetLib
Lite reliable UDP library for Mono and .NET
disruptor-unity3d
Basic implementation of Disruptor for Unity3d
ForgeAlloy
This is a fork of Forge Alloy by BeardedManStudios. The devs of Forge seem to be inactive, and are not applying pull requests by the Forge community. I forked it to do that myself. Please feel free to contribute your additions to Forge Alloy! If you are an official Forge dev and you want to integrate the progress made here, send me a message!
Entitas-Networking-and-Database-Example
This is a very basic example of an ECS Backend using Entitas, Forge Networking and MongoDB as Database service
Unity_MMO_Demo
Event based C++ MMO server for Unity3D (Demo)
mysql2sqlite
Converts MySQL dump to SQLite3 compatible dump
UniversalGameLauncher
A customizable launcher/auto updater for your game
game-server
Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
NavMeshDemo
Unity client navmesh export to server for pathfinding
SimplePatchTool
C# library for patching standalone applications with binary diff and self patching support
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go