Simple Unity3D ingame gizmos helper
Simple usage:
using UnityEngine;
using System.Collections;
using Omgnull;
public class MyAwesomeBehaviour : MonoBehaviour
{
GizmosHelper helper;
void Start ()
{
helper = new GizmosHelper(transform);
helper.InitilalizeLines(GizmosHelper.GetDefaultLineClasses());
helper.Draw();
}
}