Simon Jefferies (olivegamestudio)

olivegamestudio

Geek Repo

Company:OliveGameStudio

Location:Birmingham, UK

Home Page:http://www.olivegame.studio

Twitter:@olivegamestudio

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Simon Jefferies's repositories

CopyFlatten

Copy source files recursively but place in a single destination folder.

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SwapChannels

Swap the Red and Blue channel for each pixel of the given image. From ARGB to ABGR which is suitable for iOS development.

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Utility.Toolkit

A utility library with helper classes, such as ObservableObjectT.cs and ICommandT interface.

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AssemblyVersionCompare

Compare two folders of NET DLL's and determine if there are any version differences.

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CodeExamples

Demos, tutorials and example apps. See readme for more details of the projects within.

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CSharpExamples

Repository for C# Language Feature with examples. Also code for techniques such as refactorings and best practices.

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DotNetPatterns

A set of classes and interfaces to help with applying coding patterns.

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GitReset

GitReset works through all the directories in the given path and switches to master branch and pulls the latest. That way all the projects are up-to-date and not left on defunct branches.

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LocalisedString

A class that represents localised strings and helps you retrieve the appropriate text accordingly.

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MissingAttributes

This package contains missing items that allows you to use the latest C# language features in .NET Framework and Standard.

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Musts

Musts is a unit test helper library, to encourage writing things like value.MustBeTrue() and result.MustBeSuccess();

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Pilgrimage

Pilgrimage is a Quest and Inventory library. The ability to create an serious of connected quests and rewards using the quest service. The inventory service looks after the items collected and stores them in slots/bags.

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ProcessKiller

Kills a process by name a number of times and at regular intervals.

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SparkIO

A file system wrapper library with functions to open files. Intention to wrap up MonoGame (TitleContainer implementation) and hide the different implementatons away from the consumers.

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Utility.Guard

A guard class and methods to replace the if... throw exception in a constructor.

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Utility.Maths

A set of maths classes.

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Utility.Result

A utility library featuring a Result type, designed to handle success or failure outcomes from functions, optionally returning a value. This approach helps avoid the overhead and inconvenience of throwing exceptions, making your code more efficient and readable.

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Utility.State

A fluent style state machine library.

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Utility.TestHelpers

A set of classes to help with DI / Host and Unit Tests.

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Utility.WPF

A set of useful functions for WPF development.

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Common.Unity

Common Unity Scripts.

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docs

This repository contains .NET Documentation.

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dotnet

.NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

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LocalisedString.Tooling

A class that represents localised strings and helps you retrieve the appropriate text accordingly.

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MonoGame.Extended

Extensions to make MonoGame more awesome

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MonoGame.WpfCore

MonoGame embedded inside a WPF app.

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runtime

.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

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Sleep

Command line tool called Sleep. This simply waits on the command line for the specified amount of time.

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Stopwatch

A stopwatch application written in WPF.

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