okinter11

okinter11

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okinter11's repositories

Android-Stable-diffusion-ONNX

使用Android手机的CPU推理stable diffusion

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BeatenSabers

Beat Saber Clone

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DissonanceVoiceForFishNet

Dissonance Voice Chat integration for Fish Networking.

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eos_plugin_for_unity_upm

specially formated git repo for using with the UnityPackageManager

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Equalizer

Equalizer with beat detection fot Unity

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FaceMeshBarracuda

Lightweight facial capture package for Unity

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FishNetEosVivoxLobbyTest

A test of using FishNet with Epic Online Services Relay/Lobby and Vivox voice.

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GodotMultiplayerDemo

Godot multiplayer demo via webrtc + signaling server.

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GPTAvatar

a 3D AI Virtual Chatbot made in Unity that uses APIs for Whisper, GPT-4 & ElevenLabs speech

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HolisticMotionCapture

HolisticMotionCapture is an application and package that can capture the motion of a person with only a monocular color camera and move the VRM avatar's pose, face, and hands.

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HybrIK

Official code of "HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation", CVPR 2021

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lama

🦙 LaMa Image Inpainting, Resolution-robust Large Mask Inpainting with Fourier Convolutions, WACV 2022

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MediaPipeUnityPlugin

Unity plugin to run MediaPipe graphs

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mocap-mediapipe

Motion capture animation using google mediapipe

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OpenAI-Unity

An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.

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phiz

Phiz is a tool that allows you to perform facial motion capture from any device and location.

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Retrieval-based-Voice-Conversion-WebUI

Voice data <= 10 mins can also be used to train a good VC model!

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revanced-magisk-module

Extensive ReVanced builder. Builds both modules and APKs. Updated daily.

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rvc-tts-webui

Text-to-Speech Gradio webui using RVC and edge-tts

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sd-webui-mov2mov

适用于Automatic1111/stable-diffusion-webui 的 Mov2mov 插件。

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SynupsNetworking

SynUps is a peer-to-peer (P2P) networking framework designed for Unity, with a focus on optimizing network performance for Massively Multiplayer Online Games (MMOGs). The framework aims to provide a viable alternative to server-based games, reducing server-related costs and streamlining game development.

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Unity-ControlNet-Rig

A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.

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UnityTTS

Text to Speech in Unity.

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VRigUnity

VRM hand tracking using mediapipe

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