oerg866 / mercyboy

Gameboy emulator started as a learning project

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Hello!

This is 'mercyboy', a Nintendo Gameboy emulator I've started as a little side
project to mess with emulation, refresh plain C knowledge and tinker around
with SDL.

The purpose of this is to be simple and small, I'll probably make it run on
DOS at some point in time.

The license of choice is CC-BY-NC.

This can be built using several different facilities (make, QMake, platform-
specific toolchains...), check out docs/BUILDING.md!

Have fun!


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Known problems:

SOUND:

- Has the tendency to have hanging notes
- Some notes are not played with the correct volume (World Cup, Mario Land)

GRAPHICS:

- Transparency / Priority issues with sprites
- Paletting is not quite right yet

Games that work (mostly):

- Bubble Bobble
- Dig Dug
- dmg-acid2 :^)
- Dr. Mario
- F1 Race
- Hyper Lode Runner
- Kirby's Dream Land
- Ms. Pac Man
- Nintendo World Cup
- Probotector 2
- Super Mario Land
- Super Mario Land 2
- Tetris
- The Smurfs

Games with problems:

- Bomberman GB          Mode select dpad doesn't do anything and the game is softlocked (music keeps playing)
- Gauntlet II           Squealing noise
- Pac Man               No Sound

About

Gameboy emulator started as a learning project

License:Other


Languages

Language:C 85.4%Language:Makefile 14.1%Language:QMake 0.5%Language:Batchfile 0.0%