Oleksandr Diukov (odiukov)

odiukov

Geek Repo

Company:@Tech-Duck

Location:Ukraine, Kyiv

Home Page:https://linktr.ee/game.dev.duck

Github PK Tool:Github PK Tool

Oleksandr Diukov's repositories

SQLiteORM

SQLite ORM (C# + Unity3D)

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UnityTemplateProject

Extenject + Entitas

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DOTS-Training

A repository of all the code to follow he DOTS training series by WAYN Games

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space-wars-client

Playing around with new Unity ECS

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Tetris

Creating game using Unity and StrangeIoC

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ecs

LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

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ecs-threads

Multithreading support for LeoECS Entity Component System framework.

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ecs-types

Engine independent types for LeoECS Entity Component System framework.

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ecs-ui

Easy uGui event bindings for LeoECS Entity Component System framework.

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ecs-unityintegration

UnityEditor integration for LeoECS Entity Component System framework.

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ecslite

LeoEcsLite - Lightweight C# Entity Component System framework

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ecslite-threads

Threads support for LeoEcsLite C# Entity Component System framework

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ecslite-threads-unity

Unity Jobs support for LeoEcsLite C# Entity Component System framework

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Entitas-CSharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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Entitas-Sync-Framework

Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.

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Extenject

Extenject Dependency Injection IOC

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UniRx

Reactive Extensions for Unity

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UniTask

Provides an efficient allocation free async/await integration to Unity.

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unity-socket.io-DEPRECATED

Socket.IO client for Unity3d

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Zenject

Dependency Injection Framework for Unity3D

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