oculus-samples / Unreal-HandGameplay

Oculus showcase of hand tracking based interactions in Unreal.

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Unable to load the assets

VirtualLilies opened this issue · comments

It appears that the project requires specific UE version, since both binary 4.27.2 nor 4.27.1 Oculus Fork seems to NOT load the assets. Asset files are visible with windows explorer and are there, this happens when you try to open a project that's been build with higher version of the engine, with lower version (you could however open the files build with lower ver with higher ver of the engine). Please advise as to which engine version this should work with. Plugin seems to load and compile fine, so no idea what's causing map and all other blueprints not to load with the project.

So, went through the most recent commit to README file and found out Issue#2 discussion about the very same topic. Seems like the only way to get the project to run is to clone the repo with LFS enabled, otherwise (downloading the zip) you end up without any assets visible in the project, might also be worth noting in the README that you cannot download as .zip.