Octo Game's repositories
water-shader
Procedural water shader for general use.
Torque3D
MIT Licensed Open Source version of Torque 3D from GarageGames
gl3w
Simple OpenGL core profile loading
globjects
C++ library strictly wrapping OpenGL objects.
ThreadPool
A simple C++11 Thread Pool implementation
wall-ebox
sandbox game
DOOM-3-BFG
Doom 3 BFG Edition
gl_occlusion_culling
OpenGL sample for shader-based occlusion culling
truepoint
game engine
glm
OpenGL Mathematics (GLM)
stb
stb single-file public domain libraries for C/C++
Selene
Simple C++11 friendly header-only bindings to Lua
glsl_indexed_types_generator
GLSL code generator to aid use of Vulkan's descriptor set indexing
simplefilewatcher
unofficial mirror
NGL
The NCCA Graphics Library
sigrlinn
An abstract graphics API library
dxup
A d3d9 and d3d10 to d3d11 translation layer.
HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
GLSL-Debugger
GLSL source level debugger.
GPlayEngine
Cross-platform C++ 2D / 3D game engine.
Functor
Rich Hickey's C++ callback library using template functors.
GraphicsSamples
GameWorks cross-platform graphics API samples
llvm-clang-samples
UNMAINTAINED: Examples of using the LLVM and Clang compilation libraries and tools
jucipp
A lightweight & cross-platform IDE supporting the most recent C++ standards
vut-izg-project
Základy počítačové grafiky - Projekt - Vykreslovací řetězec a programování shaderů
bugle
OpenGL debugger
rotvic-engine
DirectX11 Game Engine