obraun-sl / ZED-Depth-Refocusing

Depth-based Refocusing using ZED SDK and CUDA processing

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ZED-Depth-Refocusing

This sample demonstrates how to grab and process images/depth on a CUDA kernel for a depth-based focusing application. It creates a simple layered depth-of-filed rendering based on a gaussian blur effect where the kernel size depends on the actual depth.

It is based on the separable convolution CUDA samples to provide optimal performances.

Build the program

Build for Windows

  • Create a "build" folder in the source folder
  • Open cmake-gui and select the source and build folders
  • Generate the Visual Studio Win64 solution
  • Open the resulting solution and change configuration to Release
  • Build solution

Build for Linux

Open a terminal in the sample directory and execute the following command:

mkdir build
cd build
cmake ..
make

Run the program

  • Navigate to the build directory and launch the executable file

  • Or open a terminal in the build directory and run the sample :

      ./ZED_Depth_Refocusing
    

About

Depth-based Refocusing using ZED SDK and CUDA processing


Languages

Language:Cuda 41.3%Language:C++ 35.6%Language:CMake 16.4%Language:C 6.7%