Jan's starred repositories
concurrentqueue
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
JoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
vim-orgmode
Text outlining and task management for Vim based on Emacs' Org-Mode
PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
compressonator
Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
Vulkan-ValidationLayers
Vulkan Validation Layers (VVL)
Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
PerlinNoise
Header-only Perlin noise library for modern C++ (C++17/C++20)
TinySoundFont
SoundFont2 synthesizer library in a single C/C++ file
libnyquist
:microphone: Cross platform C++11 library for decoding audio (mp3, wav, ogg, opus, flac, etc)
Choreograph
A simple, modern C++ animation and timing library.
libstem_gamepad
Gamepad C API wrapper for OS X, Windows, and Linux
imgui-flame-graph
A Dear ImGui Widget for displaying Flame Graphs.
pixel-format-guide
Pixel Format Guide
sample_layer
A Sample vulkan layer
VkLayer_FOOL_printed_surface_cups
An implementation of VK_FOOL_printed_surface