nwolverson / vscode-ide-purescript

PureScript IDE support for VS Code

Home Page:https://marketplace.visualstudio.com/items/nwolverson.ide-purescript

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ide-purescript package for VS Code

This package provides editor support for PureScript projects in Visual Studio Code, based on the PureScript language server.

Features:

The extension language-purescript provides basic syntax highlighting support - it is required but should be installed automatically as a dependency. This package will start on opening a .purs file, and automatically trigger a rebuild on saving a .purs file.

See troubleshooting in case of issues.

Installation and General Use

This package makes use of the purs ide server (previously psc-ide) for most functionality, with purs compile (by default via spago) for the explicit build command. All this is via a Language Server Protocol implementation, purescript-language-server. Multi-root workspaces should be supported via a multiple language server approach.

This package will launch a purescript-language-server process, which will automatically (but this is configurable) start purs ide server in your project directory and kill it when closing. Start/stop and restart commands are provided for the IDE server in case required (eg after changing config or updating compiler version).

Functionality provided by the IDE server won't work until you build your project. This can either be via the built-in build command, or via an external tool - but if you do build externally, you should be sure to Restart/Reconnect purs IDE server (accessed through CTRL+SHIFT+P/CMD+SHIFT+P) afterwards, or the IDE server will not be able to pick up any changes.

You can configure building with pulp (optionally with psc-package) or spago by following the configuration steps below, after which you should also Restart/Reconnect purs IDE server.

Version support policy

PureScript compiler version support is as follows:

  • The current minor version of the compiler is supported at all patch versions (e.g. 0.14.xx)
  • The previous minor version of the compiler is supported at the latest patch version (e.g. 0.13.8) for new functionality, and where possible all patch versions for existing functionality
  • Any older compiler versions are not officially supported - they may continue to work and will not be intentionally broken, but no particular effort will be made for continued support in the face of API changes

With Spago (default)

PureScript: Build command will build your project using the command line spago build --purs-args --json-errors.

Note that prior to spago version 0.10.0.0, -- was used to separate purs args at the end of the command line.

For spago with psc-package, add the following configuration to your settings.json:

{
  "purescript.addSpagoSources": true,
  "purescript.addNpmPath": true,
  "purescript.buildCommand": "spago build --purs-args --json-errors"
}

With Pulp

PureScript: Build command will build your project using the command line pulp build -- --json-errors. Version 0.8.0+ of the PureScript compiler is required, as well as version 10.0.0 of pulp (with earlier versions remove --).

For pulp with psc-package, add the following configuration to your settings.json:

{
  "purescript.addNpmPath": true,
  "purescript.buildCommand": "pulp --psc-package build -- --json-errors"
}

Suggested extensions

See input-assist for Unicode input assistance on autocomplete which is known to work with this extension, alternatively unicode-latex which offers similar LaTeX based input vi a lookup command.

Suggested configuration

Watching directories like .spago, output can be slow and on occasion cause issues. Consider also files.exclude and search.exclude.

    "files.watcherExclude": {
       "**/.spago/**": true
    }

Key bindings

The only key binding supplied out of the box is Shift+Ctrl+B (or Shift+Cmd+B) for the full "Build" command. Although this is only enabled inside PureScript-language text editors, it does conflict with the built-in Build command. This can be edited, and other keybinds added, in the VS Code Keyboard Shortcuts preferences.

The following default vscode bindings are helpful for processing build errors:

  • F8 cycles through errors.
  • CTRL + . or CMD + . shows suggested fixes. The compiler sometimes provides these suggestions.

We will suggest you to add keyboard bindings for commands that you use frequently, which you can do through the menu item File > Properties > Keyboard Shortcuts.

Access to commands

To see all the commands provided by this package, locate the View > Command palette in menu and type 'purescript'. The contents vary but you'll get something like this.

command-menu

Build and error reporting

After you've added settings.json for your build system, Shift+Ctrl+B builds it. if you are not sure which settings.json it is, pick the Spago -one.

Autocomplete

Provided from purs ide server. Make sure your project is built first.

Completions will be sourced from modules imported in the current file.

Tooltips

Hovering over an identifier will show a tooltip with its type. Over a qualifier of a qualified identifier it will show the associated module name.

This feature disregards a context where the word appears, which means you will get some false positives (eg doesn't see local definitions, just the globals that should be visible in a given module).

demonstration

Go to symbol

'Go to symbol' locates definition of a symbol by its name.

demonstration

Go to definition

Hyperclick goto-definition functionality is supported. This is available with purs version 0.9.2 and above, and like tooltips/autocomplete works on identifiers bound at the top level.

In case source positions are not up to date, they may not be updated on rebuild, try rebuilding or restarting psc-ide server.

demonstration

Case split

The case split expands the case under the cursor. It allows you to auto-complete large case clauses.

demonstration

Add clause

The add clause reads the type declaration under the cursor and inserts an empty template.

demonstration

Pursuit lookup

Commands "Search Pursuit" and "Search Pursuit Modules" are available to search for identifiers or modules/packages on Pursuit.

PSCI

No particular support. Suggest you open a PSCI in the integrated terminal.

Troubleshooting

Generally the Output pane ("IDE PureScript" option in the dropdown) may give useful information if something is going wrong. Useful concepts:

Rebuilding

To ensure the latest information is available to the Language Server, rebuilding may be required. This can either be the "Build Command" in VS Code, or an external build followed by "Restart/Reconnect purs IDE server".

Common errors

Module not found

This normally means either the code is not built, or there is a version mismatch. To rebuild, see above.

In some cases your build process and VS Code may be hitting different purs versions. The VS Code extension/language server will find purs in your PATH, but that includes the npm local path if the corresponding option is set, which may differ from an external build process. You may need to launch code from a terminal containing the correct PATH.

Check the "Output" pane, at the very top after the Language Server starts it will list out the purs binary being used, you can check it's the one you expect.

API for downstream extensions

VSCode makes it possible for extensions to expose methods to other extensions for cross-extension interaction. The following methods are exposed by ide-purescript.

{
    // set middleware for the language client. for an example of
    // how to use VSCode language client middleware, see
    // https://code.visualstudio.com/api/language-extensions/embedded-languages
    // the full middleware API is documented at
    // https://github.com/microsoft/vscode-languageserver-node/blob/main/client/src/common/client.ts
    registerMiddleware: (m: Middleware) => void;
    // remove a given middleware, using the same string used to register it
    unregisterMiddleware: (m: Middleware) => void;
    // a callback of type () => void that is called when diagnostics begin
    // diagnostics are triggered whenever compilation of one or several files begins,
    // ie via a save event or by calling the `purescript.build` command
    setDiagnosticsBegin: (f: EffectUnit) => void;
    // a callback of type () => void that is called when diagnostics end
    setDiagnosticsEnd: (f: EffectUnit) => void;
    // a callback of type () => void that is called when cleaning a project begins
    // cleaning is triggered by calling the `purescript.clean` command
    setCleanBegin: (f: EffectUnit) => void;
    // a callback of type () => void that is called when cleaning a project ends
    setCleanEnd: (f: EffectUnit) => void;
}

To call these methods from your own extension, do something like:

export function activate(context: vscode.ExtensionContext) {
	const ext = vscode.extensions.getExtension('nwolverson.ide-purescript');
	const importedApi = ext.exports;
	importedApi.setDiagnosticsBegin(() => { console.log('Did I just hear diagnostics begin?'); });
  // some other stuff
}

Development

To develop (rather than use) this extension, see the instructions in purescript-language-server.

About

PureScript IDE support for VS Code

https://marketplace.visualstudio.com/items/nwolverson.ide-purescript

License:MIT License


Languages

Language:PureScript 46.6%Language:TypeScript 43.4%Language:Dhall 7.7%Language:Nix 1.7%Language:JavaScript 0.6%