Giters
nvMcJohn
/
apitest
Simple comparison framework for APIs
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Stargazers:
321
Watchers:
33
Issues:
23
Forks:
38
nvMcJohn/apitest Issues
Minor Implosion on JoystickInitWithUdev during release `make` (Linux)
Updated
a year ago
Comments count
2
OS X: Seeing lots of shader compilation/linking failed
Closed
4 years ago
Comments count
6
nvm, I guess it's problem in my code
Closed
4 years ago
UntexturedObjectsGLMapUnsynchronized wrong mapping?
Updated
5 years ago
Comments count
3
No "main" entry point
Updated
5 years ago
Comments count
2
SDL compile issue on ubuntu 14
Closed
9 years ago
Comments count
4
Win10 and VS 15 2017 build issue
Updated
5 years ago
Question about synchronization
Closed
6 years ago
Comments count
3
build issue with cmake
Closed
6 years ago
Comments count
1
glDraw*Indirect without a buffer is contrary to the spec
Closed
6 years ago
Comments count
2
What about streaming textures to the GL?
Closed
6 years ago
Comments count
5
AMD hangs with multidraw on Linux
Closed
6 years ago
Comments count
1
Bindless tests require > 1GB VRAM
Closed
6 years ago
Comments count
2
VS2015 Community - Release Mode Compile Success
Updated
8 years ago
Why didn't use MAP_COHERENT here?
Closed
8 years ago
Comments count
4
GLBindlessIndirect generic warning
Updated
8 years ago
Performance degrading Issues on Sparse Texture @ Nvidia Linux
Updated
9 years ago
sparse textures (when applied to a quad) are fragmented when they exceed 1x1 tile size.
Updated
9 years ago
Comments count
5
How does BufferLockManager work?
Closed
9 years ago
Comments count
2
linking error, undefined references to some SDL symbols, Linux
Closed
10 years ago
Comments count
1
OSX support
Closed
10 years ago
Comments count
3
Missing glBindBufferRange and offset in bufferstorage
Closed
10 years ago
Comments count
2
Why is lock offset 0 in bufferstorage.cpp?
Closed
10 years ago
Comments count
4