Furthest face rendered
ebartrum opened this issue · comments
Ed Bartrum commented
In my use case, I am getting a bug where the furthest face from the camera is rendered, rather than the closest. So when I render a car on a turntable, I see the interior of the car. This is not due to the orientation of the faces, since I have tried rendering the faces from both orientations as mentioned in #4
Do you have any idea what may be causing this? Thanks!
Ed Bartrum commented
I now realise that this is caused by #9