Jason Tu's repositories
Shaders-for-Game-Devs-Workbook
The missing workbook for Freya Holmer's Shaders for Game Devs course.
pico8-mobile-template
Custom HTML template for PICO-8 and mobile devices.
pico-snippets
Drop-in snippets for your PICO-8 game.
Breadforge
A factory builder game about building a bread factory. Made in Unity 2021.
AR-Developer-Guide
An opinionated guide to the Augmented Reality (AR) ecosystem. Updated for April 2021.
HeroSelectScreen
A character select screen inspired by the hero selection in Overwatch 2. Built in Unreal Engine 5.2, UMG, and Common UI.
patterns.p8
Game Programming Patterns (https://gameprogrammingpatterns.com/) in PICO-8
airship-prototype
A game about the feeling of safety within an enclosed space.
DDIA-Workbook
Notes on the book Designing Data Intensive Applications. Will eventually evolve into a workbook of sorts.
dont-mean-a-thing-if-it-aint-got-that-swing
A game prototype about learning how to swing dance.
GameDevLectures
Notes and syntheses on GDC talks, Unity talks, podcasts, YouTube lectures, etc.
hypatia-test
A test of Hypatia, an ML-family language that compiles to Lua.
Baseball-WIth-Friends
A couch co-op PICO-8 game about playing baseball with friends.
functions-library
A library of example functions to use with the Segment Developer Center
HappyFunTimes
A System for creating 10-100+ player local games
TheFishNetWorkbook
Learn FishNet for Unity in the style of a math workbook: through hands-on exercises and application.
tonejs-test
Playing with Tone.js.
try-new-things
A list of places that I'd like to visit.
ui-shapes-kit
procedural shapes for Unity UI
unity-notnullattribute
Attribute used to support workflows in Unity that rely heavily on object references.
UnityFx.Outline
Screen-space outlines for Unity3d.
vim-pico8-syntax
Syntax file for Pico-8
wafflejs.github.io
A night of code, waffles, and karaoke.
worksheets
Critical thinking questions for different kinds of software projects.