Jason Tu (nucleartide)

nucleartide

Geek Repo

Location:Queens, NY

Home Page:jasont.co

Twitter:@nucleartide

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Jason Tu's repositories

ember-elm

Write Elm in your Ember app

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Shaders-for-Game-Devs-Workbook

The missing workbook for Freya Holmer's Shaders for Game Devs course.

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pico8-mobile-template

Custom HTML template for PICO-8 and mobile devices.

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pico-snippets

Drop-in snippets for your PICO-8 game.

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Breadforge

A factory builder game about building a bread factory. Made in Unity 2021.

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AR-Developer-Guide

An opinionated guide to the Augmented Reality (AR) ecosystem. Updated for April 2021.

HeroSelectScreen

A character select screen inspired by the hero selection in Overwatch 2. Built in Unreal Engine 5.2, UMG, and Common UI.

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patterns.p8

Game Programming Patterns (https://gameprogrammingpatterns.com/) in PICO-8

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airship-prototype

A game about the feeling of safety within an enclosed space.

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Chomp

An action maze chase video game about navigating a maze, eating dots, and avoiding ghosts. Made in Unreal Engine 5.2; loosely inspired by Pacman.

DDIA-Workbook

Notes on the book Designing Data Intensive Applications. Will eventually evolve into a workbook of sorts.

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dont-mean-a-thing-if-it-aint-got-that-swing

A game prototype about learning how to swing dance.

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GameDevLectures

Notes and syntheses on GDC talks, Unity talks, podcasts, YouTube lectures, etc.

hypatia-test

A test of Hypatia, an ML-family language that compiles to Lua.

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wafflejs

A talk I gave at January 2019's WaffleJS, about PICO-8!

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Baseball-WIth-Friends

A couch co-op PICO-8 game about playing baseball with friends.

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functions-library

A library of example functions to use with the Segment Developer Center

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HappyFunTimes

A System for creating 10-100+ player local games

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TheFishNetWorkbook

Learn FishNet for Unity in the style of a math workbook: through hands-on exercises and application.

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tonejs-test

Playing with Tone.js.

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try-new-things

A list of places that I'd like to visit.

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ui-shapes-kit

procedural shapes for Unity UI

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unity-notnullattribute

Attribute used to support workflows in Unity that rely heavily on object references.

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UnityFx.Outline

Screen-space outlines for Unity3d.

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vim-pico8-syntax

Syntax file for Pico-8

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wafflejs.github.io

A night of code, waffles, and karaoke.

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worksheets

Critical thinking questions for different kinds of software projects.

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