Taylor Bishop's repositories
FBXImporter
An FBX importer tool for my engine that imports vertices, skeleton, and animation data from FBX files.
FBX-Import-Tool
Command-line tool to import FBX files into my own custom format
MetaCritique
An Android app to allow the user to browse through the aggregate review website Metacritic
2D-PixelJunk-Fluid-Dynamics
An implementation of PixelJunk's 2D fluid dynamics simulation
Assault
A 2D game based on Atari's 1988 game Assault built in my personal engine
BalrogEngineJS
A JS app / game engine built with WebGL
Chromatica
A 4-person multiplayer top-down 2D shooter.
Data-Driven-Roguelike
A 2D data-driven Roguelike.
Masters-Thesis
Master's thesis artifact in rendering
Minecraft-Clone
A 2-month Minecraft clone built in my personal engine.
Beirus
An old version of my C++ engine, used specifically with my Thesis
console
A quick command parser for use in games.
D3D-Renderer
Implementation of my Beirus engine in D3D11
DataStructureVisualizer
Visualize a variety of data structures in CompSci. Meant to be a learning experience for AngularJS and NodeJS.
GraphicsSuite
A test-bed for engine work on getting materials and meshes up and running with modern OpenGL
Guildhall_HuffmanExercise
Huffman Exercise for the Guildhall Application
Guildhall_ResourceManager
Resource Manager for the Guildhall Application
Halma_Multiplayer
Halma Multiplayer for SEP HW11
HGAM_Roguelike
Roguelike game being built in HGAM 4310
HGAMRoguelike
A 2D Roguelike using C++ and ported to Unity3D
nshader
Visual Studio 2013 syntax highlighting extension for shader languages
Portfolio-Website
My programming portfolio website built with Bootstrap
ProgrammingGameJam
Game Jam for DFS3
SEPGroupProject
Multiplayer Chess
Sprite-Lighter
Simple Electron app for testing grayscale bump maps on a sprite
stb
stb single-file public domain libraries for C/C++