nick's repositories
UnityFluid
3D navier stokes compute shader fluid solver for unity
nshelton.github.io
github pages
csma_302_5
compute shader particle system
csma_302_6
fluid simulation
csma_302_1
full frame shaders
csma_302_4
raymarching
csma_302_7
ray tracing
prometheus
generate OSM Tiles with H3 data
hoard-of-bitfonts
turns out I like bitmap fonts
NOASSERTION000
personalSite
personalWebsite
SCNVector3Extensions
An extension of SCNVector3 written in Swift that adds helpful functions to calculate dot products, cross products etc
THREE.MeshLine
Mesh replacement for THREE.Line