Andrew Hong's repositories
BiomeSwitch
During a fluid simulation, a drop of water becomes sentient. Save Dropie from various hazards in a broken simulation generating biomes in an endless loop.
Mario-NEAT
A machine learning genetic algorithm built from the ground up capable of completing Super Mario Bros Level 1-1.
novialriptide
About me.
asahi-installer
Asahi Linux installer
desktop
Focus on what matters instead of fighting with Git.
docfx
Static site generator for .NET API documentation.
hackru2023
Submission to HackRU's Fall 2023 session (abandoned)
imgui-filebrowser
File browser implementation for dear-imgui. C++17 is required.
ImGui.NET
An ImGui wrapper for .NET.
mongo-compass
The GUI for MongoDB.
MonoGame
One framework for creating powerful cross-platform games.
multipass
Multipass orchestrates virtual Ubuntu instances
nova-physics
Lightweight 2D rigid-body physics engine
osu
rhythm is just a *click* away!
Reactment
RnD's community driven interview sandbox
Reign.Physics2D
Just another fork of Farseer Physics.
SharpMetal
Handcrafted Metal bindings for C#
shurl
Shrunk's artificial intelligence platform
swift-windowsfoundation
Swift language bindings for WinRT APIs in the the Windows.Foundation namespace
tiled
Flexible level editor
TwoTrucksMod
Lethal Company Mod (v40) - Plays "Two Trucks" when you get crushed and die
waka-readme
(forked) Wakatime Weekly Metrics on your Profile Readme.
whisky-book
User documentation for Whisky