Ivan Notaros's repositories
unity-utils
A set of single script utils used throughout my projects
shakedown-docs
Documentation for Shakedown Rally
b3d-attribute-converter
Converts geometry node attributes to built-in attributes
godot-utils
Couple of utilities for easier Godot coding
serialization-experiments
Unity serialization experiments
mat2id_baker
Material to id map baker for blender that DOESN'T use Cycles
cpp-project-template
Personal C++ premake project template
not-collections
SImple, high performance collections
zig-c-lib-example
Example of using single header c library in zig
another-mach-glfw-attempt
Just trying to install glfw as a package and make a little thing
binary-file-write
An example of binary file writing and reading in C++
build-number-increment
A simple setup for C++ automatic build incrementing
config-list
A config helper class example for mINI
file-renumberist
My first useful rust thing
gameobject-id-map-example
A simple GameObject system implemented in C++
glTF-Blender-IO
Blender glTF 2.0 importer and exporter
material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
mussel-memory
Rodihard jam game
zig-raylib-example
A fairly minimal raylib zig example using the zig package manager