Ivan Notaros's repositories

unity-utils

A set of single script utils used throughout my projects

ProtoGUI

Simple, quick and good looking GUI windows for Unity, intended for prototyping and debugging

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shakedown-docs

Documentation for Shakedown Rally

b3d-attribute-converter

Converts geometry node attributes to built-in attributes

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godot-utils

Couple of utilities for easier Godot coding

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serialization-experiments

Unity serialization experiments

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mat2id_baker

Material to id map baker for blender that DOESN'T use Cycles

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cpp-project-template

Personal C++ premake project template

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not-collections

SImple, high performance collections

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paths

General purpose simple networked paths for Unity

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zig-c-lib-example

Example of using single header c library in zig

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ziguelike

A roguelike made for 7DRL'24 in zig

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another-mach-glfw-attempt

Just trying to install glfw as a package and make a little thing

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binary-file-write

An example of binary file writing and reading in C++

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build-number-increment

A simple setup for C++ automatic build incrementing

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config-list

A config helper class example for mINI

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file-renumberist

My first useful rust thing

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gameobject-id-map-example

A simple GameObject system implemented in C++

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glTF-Blender-IO

Blender glTF 2.0 importer and exporter

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material-maker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

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mussel-memory

Rodihard jam game

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zig-raylib-example

A fairly minimal raylib zig example using the zig package manager

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