Dirk de la Hunt's starred repositories
audiocraft
Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.
StreamDiffusion
StreamDiffusion: A Pipeline-Level Solution for Real-Time Interactive Generation
wasm-micro-runtime
WebAssembly Micro Runtime (WAMR)
UnityGaussianSplatting
Toy Gaussian Splatting visualization in Unity
windows-drivers-rs
Platform that enables Windows driver development in Rust. Developed by Surface.
pico-zxspectrum
ZX Spectrum for Raspberry Pico Pi RP2040
com.hauntedpsx.render-pipelines.psx
A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.
tiny-dream
Tiny Dream - An embedded, Header Only, Stable Diffusion C++ implementation
DXX-Raytracer
DXX Raytracer is a fork of the DXX Retro project for Windows. DXX Raytracer uses modern raytracing techniques to update the graphics of the beloved retro game known as Descent.
FrameTimingControl
Sample code for frame timing control
Ray4Laz
A complete header translation (binding) of the raylib 5.0 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
strayphotons
Stray Photons is a high performance game engine with a focus on immersive VR experiences. Featuring full-hand physics interaction, seamless asynchronous scene Loading, fully interactive global illumination lighting, powerful game logic and scripting capabilities, and much more.