PyGame visualizer for Reinforcement Learning
PYTHONPATH=. poetry run python examples/movements/main.py
- Create event System: rlv.core.System
- Register all components
- Register engine (see main/Application.init)
- Create map (basically array of images)
- Create objects (entities with images)
- Create actors
- Order ^ is important, the objects created first, will be rendered first, i.e. behind the objects created last.
- Run the main loop (Engine.get().next or for _ in Engine.get())
That's all