nonvegan / boids

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Boids

Just some early implementation attempt of a boids simulation using SDL2...

The simulation is not working prorperly (all the boids just eventually merge and flock together), there are probably a lot of logic errors in the code...

Boids gif

Getting started

$ sudo apt-get install libsdl2-dev  libsdl2-gfx-dev
$ make
$ ./boids

Keybinds

R: Reset

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