Nicolas (nmichel)

nmichel

Geek Repo

Location:France

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Nicolas's starred repositories

Hazel

Hazel Engine

Language:C++License:Apache-2.0Stargazers:11431Issues:0Issues:0

SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

Language:C++License:MITStargazers:2050Issues:0Issues:0

Remotery

Single C file, Realtime CPU/GPU Profiler with Remote Web Viewer

Language:CLicense:Apache-2.0Stargazers:3030Issues:0Issues:0

sokol

minimal cross-platform standalone C headers

Language:CLicense:ZlibStargazers:6561Issues:0Issues:0

pdfs

Technically-oriented PDF Collection (Papers, Specs, Decks, Manuals, etc)

Language:HTMLStargazers:7220Issues:0Issues:0

Open-Golf

A cross-platform minigolf game written in C.

Language:CLicense:MITStargazers:1768Issues:0Issues:0

apitrace

Tools for tracing OpenGL, Direct3D, and other graphics APIs

Language:C++License:MITStargazers:2572Issues:0Issues:0

WickedEngine

3D engine with modern graphics

Language:C++License:NOASSERTIONStargazers:5537Issues:0Issues:0

ogllab

OpenGL rendering framework.

Language:C++License:MITStargazers:22Issues:0Issues:0
Language:TypeScriptLicense:NOASSERTIONStargazers:2971Issues:0Issues:0

JoltPhysics

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

Language:C++License:MITStargazers:5933Issues:0Issues:0

LumixEngine

3D C++ Game Engine - yet another open source game engine

Language:C++License:MITStargazers:3408Issues:0Issues:0

GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

Language:C++License:MITStargazers:1777Issues:0Issues:0

gfx

A minimalist and easy to use graphics API.

Language:C++License:MITStargazers:493Issues:0Issues:0

StreamMinecraftClone

A Minecraft Clone developed live on stream at twitch.tv/gameswthgabe

Language:C++License:GPL-3.0Stargazers:97Issues:0Issues:0

os-tutorial

How to create an OS from scratch

Language:CLicense:BSD-3-ClauseStargazers:26616Issues:0Issues:0

FlexEngine

Cross-platform game engine with Vulkan backend

Language:C++License:MITStargazers:994Issues:0Issues:0

mi-lxc

Mini-Internet using LXC for practical works

Language:ShellLicense:AGPL-3.0Stargazers:336Issues:0Issues:0

myphysicslab

myPhysicsLab provides JavaScript classes to build real-time interactive animated physics simulations

Language:TypeScriptLicense:Apache-2.0Stargazers:360Issues:0Issues:0

SHADERed

Lightweight, cross-platform & full-featured shader IDE

Language:C++License:MITStargazers:4272Issues:0Issues:0

DataDrivenRendering

Data Driven Rendering repository

Language:C++License:ZlibStargazers:241Issues:0Issues:0

Vulkan

Example Vulkan Projects

Language:C++License:MITStargazers:37Issues:0Issues:0

site_encrypt

Integrated certification via Let's encrypt for Elixir-powered sites

Language:ElixirLicense:MITStargazers:462Issues:0Issues:0

asmjit

Low-latency machine code generation

Language:C++License:ZlibStargazers:3871Issues:0Issues:0

rustlings

:crab: Small exercises to get you used to reading and writing Rust code!

Language:RustLicense:MITStargazers:51181Issues:0Issues:0

littlechat

A peer-to-peer video chat application made using Phoenix, LiveView, and WebRTC. Want to know how it's made? Read the blog post: https://littlelines.com/blog/2020/07/06/building-a-video-chat-app-in-phoenix-liveview

Language:ElixirLicense:MITStargazers:185Issues:0Issues:0

LuxCore

LuxCore source repository

Language:C++License:Apache-2.0Stargazers:1136Issues:0Issues:0

ChameleonRT

An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)

Language:C++License:MITStargazers:589Issues:0Issues:0

lighthouse2

Lighthouse 2 framework for real-time ray tracing

Language:C++License:NOASSERTIONStargazers:826Issues:0Issues:0

renderer

A shader-based software renderer written from scratch in C89

Language:CLicense:MITStargazers:2422Issues:0Issues:0