nlapinski's repositories
fut
Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
SDL
Simple Directmedia Layer
virgil-runtime
looking at build scripts
DGEngine
An implementation of the Diablo 1 game engine
microui
A tiny immediate-mode UI library
radare2-bindings
Bindings of the r2 api for Valabind and friends
track
cv_tracker
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
DearPyGui
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
MapAssist
D2R MapHack
raylib
A simple and easy-to-use library to enjoy videogames programming
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
engine_core
template for some graphics libraries
Motion-Matching
Source code for the article "Code vs Data Driven Displacement"
imgui-node-editor
Node Editor using ImGui
libtcc-cmake
Aims to build libtcc (https://bellard.org/tcc/) platform independent (for supported platforms) with CMake.
cmakefied
external cmake builders for some 3rdparty libs: Box2D, Eigen, imgui
imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
glm
OpenGL Mathematics (GLM)
v_tests
vulkan rendering tests
meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
imatoya
Combine libmatoya and imgui on windows platform
bgfx.cmake
Independently maintained CMake build scripts for bgfx. Released under public domain.
renderer
A shader-based software renderer written from scratch in C89
baku-code
Some of my code snippets.
allzparkdemo
Demo content for Allzpark