nlapinski's repositories

fut

Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.

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SDL

Simple Directmedia Layer

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virgil-runtime

looking at build scripts

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DGEngine

An implementation of the Diablo 1 game engine

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microui

A tiny immediate-mode UI library

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radare2-bindings

Bindings of the r2 api for Valabind and friends

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track

cv_tracker

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DirectXShaderCompiler

This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

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DearPyGui

Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies

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MapAssist

D2R MapHack

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raylib

A simple and easy-to-use library to enjoy videogames programming

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bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

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engine_core

template for some graphics libraries

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Motion-Matching

Source code for the article "Code vs Data Driven Displacement"

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imgui-node-editor

Node Editor using ImGui

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libtcc-cmake

Aims to build libtcc (https://bellard.org/tcc/) platform independent (for supported platforms) with CMake.

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cmakefied

external cmake builders for some 3rdparty libs: Box2D, Eigen, imgui

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imgui

Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies

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glm

OpenGL Mathematics (GLM)

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v_tests

vulkan rendering tests

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meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

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imatoya

Combine libmatoya and imgui on windows platform

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bgfx.cmake

Independently maintained CMake build scripts for bgfx. Released under public domain.

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renderer

A shader-based software renderer written from scratch in C89

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baku-code

Some of my code snippets.

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allzparkdemo

Demo content for Allzpark

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