nizhenchao's repositories

Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

ocTreeVoxelizedShadows

基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙

Stargazers:0Issues:0Issues:0

ILRuntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

License:NOASSERTIONStargazers:0Issues:0Issues:0

ILRuntimeU3D

Unity3D demo project for ILRuntime

Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

UIFrameWork

A tiny and simple UIFrameWork for Unity4.x and Unity5.x

Stargazers:0Issues:0Issues:0

Unity-UI-Bindings

Provides bindings for unity UI using INotifyPropertyChanged and reflection magic.

License:MITStargazers:0Issues:0Issues:0

Lemon

Unity游戏开发框架-包含常用UI组件、UIManager管理、自定义日志显示、行为树框架等。后面持续更新ing...

Stargazers:0Issues:0Issues:0

Punishing_GrayRaven_Tab

《战双:帕弥什》游戏数据

Stargazers:0Issues:0Issues:0

anything_about_game

一群快乐小松鼠的窝:主要收集了一些游戏相关的网上资源

License:Apache-2.0Stargazers:0Issues:0Issues:0
Stargazers:0Issues:0Issues:0

intellij-idea-tutorial

🌻 This is a tutorial of IntelliJ IDEA, you can know how to use IntelliJ IDEA better and better.

License:MITStargazers:0Issues:0Issues:0

Post-processing-Demo

Demo for post-processing implement in Unity.

License:MITStargazers:0Issues:0Issues:0

FlashExcel

FlashExcel is excel exporter tools.

License:MITStargazers:13Issues:0Issues:0
Stargazers:0Issues:0Issues:0

OverdrawForUnity

可以查看当前相机内指定特性的物体,通常用来看透明物体OverDraw的情况

License:MITStargazers:7Issues:0Issues:0

NPBehave

Event Driven Behavior Trees for Unity 3D

Language:C#License:MITStargazers:0Issues:0Issues:0

UGUIEffectDemo

基于UGUI的粒子特效解决方案。

Stargazers:8Issues:0Issues:0

FindObjByPath

A Unity Tools

Stargazers:0Issues:0Issues:0

SceneSeparateDemo

四叉树/八叉树场景动态加载

Language:C#Stargazers:0Issues:0Issues:0

MightyTerrainMesh

A Unity Plugin for Converting Terrain 2 Mesh with LOD

Language:C#Stargazers:0Issues:0Issues:0

terrain_proj

unity 大地形切割、加载、AB

Language:C#License:MITStargazers:0Issues:0Issues:0

hud

游戏血条

Language:C#License:MITStargazers:0Issues:0Issues:0

xasset-v2

xasset-v2 致力于为 Unity 项目提供一套精简稳健的资源管理环境

Language:C#License:MITStargazers:1Issues:0Issues:0

MightyPillar

MightyPillar is project dedicate to create a general/effective/space-saving map representation based on subdivided voxels, which also support path-finding.

Stargazers:0Issues:0Issues:0

NoticeSystem

这是一个轻量级的Notice(红点Tips)的管理方案,其方案已经在商业项目中得到应用。我使用了递归函数去遍历设置Notice节点信息,之前也遇到了一些问题,即当递归深度超过5时在部分机型(低端机)上会引起闪退。即便如此,我依旧认为这是一个非常适合管理和拓展的Notice管理方案

Language:C#Stargazers:0Issues:0Issues:0

xlua-framework

Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类

Language:C++Stargazers:0Issues:0Issues:0

AOI

c# 实现的十字链表的AOI算法

Language:C#Stargazers:0Issues:0Issues:0

GFFrameWork

Unity框架

Stargazers:0Issues:0Issues:0