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nitronoid
/
PokemonTCG
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nitronoid/PokemonTCG Issues
Please upload Ai module by Friday (19th) for quick tests and hand-in.
Closed
7 years ago
Comments count
1
List of Pokemon card function calls that needs to be binded or fixed.
Closed
7 years ago
Comments count
3
List of Bright Tide Trainer cards and functions for GameHub to implement and/or bind.
Closed
7 years ago
Comments count
6
Needs to use the effect queue
Closed
7 years ago
Comments count
2
typo on function name
Closed
7 years ago
Comments count
1
120.py (SUM 120 Hau) Implementation
Closed
7 years ago
Comments count
1
Several problems here
Closed
7 years ago
Comments count
3
The copy of hand is instantly destroyed, so the card is null
Closed
7 years ago
Dangerous construction of unique_ptr from another unique_ptr's raw ptr.
Closed
7 years ago
This needs to use pileToBench
Closed
7 years ago
Comments count
2
This could be simplified
Closed
7 years ago
Comments count
1
More simplification
Closed
7 years ago
Need to check for cards in deck
Closed
7 years ago
Drawing cards does not involve a player choice
Closed
7 years ago
Will overwrite the true value
Closed
7 years ago
Calling flipCoin twice
Closed
7 years ago
Return bool instead of branching
Closed
7 years ago
Wrong function to query energy type
Closed
7 years ago
Wrong action
Closed
7 years ago
No viewBoard function exists
Closed
7 years ago
Needless copy here
Closed
7 years ago
CanEvolve function will crash if slot has no pokemon attached
Closed
7 years ago
Comments count
1
Comparing turn to 0
Closed
7 years ago
Comments count
3
Copy of pile for single query
Closed
7 years ago
flipCoin will return ever increasing values
Closed
7 years ago
moveCards function will invalidate indexes
Closed
7 years ago
Comments count
2