Nitin Gupta (nitingupta910)

nitingupta910

Geek Repo

Company:VMware, Intel, Oracle, NVIDIA, Netflix

Location:United States

Home Page:https://nitingupta.dev

Twitter:@nitingupta910

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Nitin Gupta's starred repositories

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compilation-of-3d-mesh-model-resources

A compilation of 3D mesh models found on the web for research purposes

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BetterDisplay

Unlock your displays on your Mac! Flexible HiDPI scaling, XDR/HDR extra brightness, virtual screens, DDC control, extra dimming, PIP/streaming, EDID override and lots more!

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vkguide-zig

An implementation of vkguide.dev in the zig programming language

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Metaphor

Machine Learning Library in Zig

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Terathon-Math-Library

C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.

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Motion-Matching

Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"

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Rasterization_Demo

Rasterization on the GPU in "slow motion".

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jok

A minimal 2d/3d game framework for @ziglang.

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uVkCompute

A micro Vulkan compute pipeline and a collection of benchmarking compute shaders

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Nabla

Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android

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zig-cookbook

Simple Zig programs that demonstrate good practices to accomplish common programming tasks.

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zig-webui

Use any web browser or WebView as GUI, with Zig in the backend and modern web technologies in the frontend, all in a lightweight portable library.

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hotline

A high-performance, hot-reload graphics engine.

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c2z

C++ to Zig bindings and transpiler

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HoW-3D

This is the official implementation code of the paper: HoW-3D: Holistic 3D Wireframe Perception from a Single Image

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zig-patterns

Common Zig patterns for you and your friends :)

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Vulkan-Tutorial

Khronos version of the Vulkan Tutorial as parts of the Vulkan documentation project

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slang

Making it easier to work with shaders

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nvdiffrec

Official code for the CVPR 2022 (oral) paper "Extracting Triangular 3D Models, Materials, and Lighting From Images".

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nanovg-zig

A small anti-aliased hardware-accelerated vector graphics library

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Zig-Gltf-Display

A program that displays glTF files using Vulkan, written in Zig.

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zig_guides

A collection of code samples and walkthroughs for performing common tasks in Zig ⚡.

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moonshine

A general purpose ray traced renderer built with Zig + Vulkan

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triangle-rasterizer-fix16

A simple triangle rasterizer using 16.16 fixed-point numbers

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rustmagazine

A publication dedicated to the Rust programming language

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rend3

MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.

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burn

Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.

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