SolidPenguin's starred repositories
TraceAndSweepCollision
Detecting collisions using synchronous and asynchronous line trace and sweep trace to avoid paper bullet problem [C++, UE4, UE5, Plugin]
GBFRDataTools
Tool for dealing with Granblue Fantasy: Relink archives.
UINavigation
A UE4 plugin designed to help easily make UMG menus navigated by mouse, keyboard and gamepad
LyraUINavigation
Lyra's UI Navigation logic extracted into its own plugin
alpaca.cpp
Locally run an Instruction-Tuned Chat-Style LLM
compiling-unreal
A man's notes as he discovers how Unreal Engine compiles things
RedTalaria
An Unreal Engine plugin providing a set of Hermes endpoints.
stable-diffusion-webui
Stable Diffusion web UI
UMG-Slate-Compendium
A Compendium Information Guide for UMG and Slate in Unreal Engine.
FoliageShadowImposters
A UE5 plugin to add Foliage Shadow Imposters to Nanite Foliage for increased performance.
clang-format_UnrealEngine
Format c++ code for Unreal Engine
UEGitPlugin
Unreal Engine Git Source Control Plugin (refactored)
ALS-Refactored
Completely reworked and improved C++ version of Advanced Locomotion System V4.
LockOnTarget
LockOnTarget system plugin for Unreal Engine
Grasscutter
A server software reimplementation for a certain anime game.
UEModularFeatures_ExtraActions
This plugin integrates GAS and Enhanced Input to the existing Game Features and Modular plugins from Unreal Engine.
ue4-test-automation
Facilitates setting up integration test suits with Unreal Engine 4 Gauntlet.
GameplayUtilities
Some handy functions for Unreal Engine projects
GASHandsOn
Gameplay Ability System Hands On Project.
GameplayAbilityExtensions
Helpers for dealing with the UE4 GameplayAbilities plugin
Narxim-GAS-Example
A basic setup for using Epic's Gameplay Ability System.
GASShooter
Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
DSAnimStudio
Direct3D-Accelerated Dark Souls TAE Editor