nileshkulkarni / UnityPongPaddle

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Most of the initial code is from here

Unity ML Agents Tests

Testing out and playing around with Unity's ML Agents

Requirements

Download "ML-Agents package with TensorflowSharp" from here and import it to the project

Version Requirements

Unity 2017.3.0b11 here

ML agents 0.1.2 here

copy ml-agents\ml-agents-0.1.2\unity-environment\Assets\ML-Agents to unity-ml-tests\Assets

Major Additions

  1. Adding impulse, and variable ball mass
  2. Adding adverserial wind, to the ball

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