niksaak / glSimpleMaterialEditor

It's just a simple material editor which was created during/for the GLSL language learning

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glSimpleMaterialEditor

It's just a simple material editor which was created during/for the GLSL language learning.

Done:

  • Most simple shaders imitating fixed pipeline. GLSL version is 1.2 so they're kinda poo, though.

ToDo:

  • Add more input callback (mouse, ...)
  • Swith to the programmable pipeline (the first shaders are going to be added since that)
  • Add some preview mesh for the meterial testing
  • Start implementing physically base material using shaders

About

It's just a simple material editor which was created during/for the GLSL language learning

License:MIT License


Languages

Language:C++ 76.2%Language:C 23.8%